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LARA
CROFT TOMB RAIDER: LEGEND
RAIDS XBOX 360
X05 Brand Experience Amsterdam (October 5,
2005) -- Eidos Interactive, one of the world's leading publishers
and developers of entertainment software, today formally announces
that Lara Croft Tomb Raider: Legend is in development for both the
Xbox 360™ video game and entertainment system and the Xbox™ console
from Microsoft. Delivering new gameplay content and unbelievable visuals
that take full advantage of the new hardware system, Lara's premiere
on Xbox is grounded in the series' tomb raiding roots. Created by
Crystal Dynamics with senior designer Toby Gard, Lara's original creator,
the game is slated for simultaneous release on both Xbox platforms
in Spring 2006.
"Xbox 360 is the perfect partner to the ultimate video
gaming heroine, Lara Croft," said Matt Gorman, senior brand manager
for Tomb Raider: Legend. "It enables us to make the Tomb Raider experience
realistic and immersive in next generation, high-definition worlds
like never before."
Crystal Dynamics exploit the power of the Xbox
360 with its newly created graphics system for Tomb Raider: Legend.
With support for real-time per pixel lighting, shadows and normal-mapping
among other improvements, the Tomb Raider world has never been as
lifelike. Gamers will be dazzled with hardcore adventure and exploration
as well as organic environment and physics-based puzzles within an
incredibly detailed world. Bringing to life a new sense of awe and
wonderment in stunning and immersive environments, the Xbox 360 demonstrates
Lara's intricately animated expressions, fluid movement and realistic
abilities, equipped, of course, with state of the art gear and weaponry.
"My original vision for Lara can nearly be realized with the muscle
of the Xbox 360," said senior designer at Crystal Dynamics, Toby Gard.
"The stunning graphics and scope of how Lara can move and interact
with her surroundings will be astounding."
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